PUBLISHING MOBILE GAMES AND APPS

SUBMIT YOUR GAME

Sktec Games Inc., is one of the largest mobile game publishers in Siberia. We’re a full-cycle team that has its own developers, services, sales, marketing, and customer support.

Our objective is to publish promising games and invest in solid teams and gaming projects. If you have a working prototype or finished game, as well as a dev team, get in touch at: Financing and publishing is available to both young teams and established studios that require additional resources to grow and scale.

CASE STUDIES

EXPERTISE

Working with us means benefiting from our expertise in key areas like launching, marketing, advertising budgeting, and app store featuring.

Development
Games and apps software development, plugin and SDK integration
Game design
Designing game features, balance, and economics, providing feedback on improving game metrics
Art
Character creation, illustration, 3D modeling, finding setting and style
QA
Software defects tracking and quality assurance, different types of testing
Partner support
Consultations with our specialists on a variety of issues
User acquisition
Paid user acquisition, making creative advertising videos
ASO
Graphics and text optimization of the app page, working with reviews and organic traffic
Ad Monetization
Monetization, mediation, and ad network pool management
SMM
Managing the project on social media and across the internet
Analytics
Product and marketing analytics, LTV forecasting
Localization
Translating projects into different languages
DO YOU ALSO WORK WITH DESKTOP PROJECTS OR MOBILE ONLY?

Desktop too. Send us your demos.

ARE YOU ONLY INTERESTED IN HYPER-CASUALS OR ARE YOU OPEN TO OTHER GENRES?

We don’t limit ourselves to any one genre.

IS THERE FINANCING AVAILABLE?

Yes, in some cases. We have a selection process for that.

CAN YOU HELP AT THE IDEA STAGE?

Yes, but you need to have developed solid products in the past, even if they never became successful.

DO YOU EVER PURCHASE FINISHED GAMES?

No. We believe that projects should be spearheaded by those who love them most, and that’s usually their creator.

HOW DO YOU SPLIT PROJECT REVENUE?

That depends on the terms we agree upon and whether your team requires investment. The market is constantly changing and terms tend to reflect that.